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Get Your Valhalla Yardage Right: Simple Steps to Improve.

admin@cpwss2d by admin@cpwss2d
03/21/2025
in Golf
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Get Your Valhalla Yardage Right: Simple Steps to Improve.
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Okay, so I’ve been messing around with this thing called Valhalla, specifically the “yardage” feature. It’s all about getting distances, you know, like how far stuff is from other stuff on a map. Sounds simple, but it took me a bit to figure out how to properly use it, So, I documented my whole process.

Get Your Valhalla Yardage Right: Simple Steps to Improve.

First, I installed Valhalla. That was a whole other adventure, I had to play the package on my system. It’s a bit of a process, so i will share that process next time.

Getting Started with Yardage

Once I had Valhalla up and running, I started digging into the yardage stuff. The basic idea is, you give it a bunch of points, and it tells you the distances between them. You can format the points in different way.

I started by creating a simple JSON file. This file held my locations. I went super basic at first:

  • I made a list of locations, just latitude and longitude coordinates. Think of them like addresses on a map, but just numbers.
  • I named them things like “start_point” and “end_point” just to keep track.

Next, I needed to figure out the Valhalla command. I poked around in the documentation (which, let’s be honest, wasn’t the easiest to follow) and found the valhalla_service command. It’s like the main control center for Valhalla.

I crafted a command that looked something like this (don’t copy this exactly, it’s just the general idea):

Get Your Valhalla Yardage Right: Simple Steps to Improve.

I ran that command in my terminal, and… boom! I got a bunch of numbers back. At first, I was like, “What the heck is this?” But then I realized, it was the distances! It was telling me how far each point was from the others, in meters (I think… or maybe kilometers? I should double-check that).

Tweaking and Experimenting

Of course, it wasn’t perfect. I played around with different options:

  • Changing the “costing” method. I think I tried “auto” and “pedestrian” to see how the distances changed. It’s like telling Valhalla if you’re driving or walking.
  • Adding more points. I went from two points to, like, five, just to see how it handled a bigger list.
  • Formatting. Change source and target formatting options.

Each time, I ran the command and checked the output. It was a lot of trial and error, to be honest. I made a few mistakes, got some weird errors, and had to go back and fix my JSON file a couple of times.

What I Learned (So Far)

So, after all that, here’s what I’ve got so far:

  • Valhalla’s yardage is powerful, but it has a learning curve.
  • The JSON format is important. Get it wrong, and things break.
  • The command-line options matter. They change how Valhalla calculates the distances.
  • Reading documention. I have to read document more precisely.

I’m still figuring things out. Next, I want to try using it with a real map, and maybe even build a simple app that uses it. But for now, I’ve got a basic handle on how to get distances using Valhalla’s yardage. It’s a start, anyway!

Get Your Valhalla Yardage Right: Simple Steps to Improve.
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